I loved playing this game, even when it was beating me. Professor Layton and the Curious Village mixes an interesting story, challenging logic puzzles, and exploration into an extremely entertaining package that you won't want to put down. Incredibly original and thoroughly entertaining. ModojoĪ top-notch package that'll make you love puzzles as much as the game's designers. Whether or not Akihiro Hino and the crew at Level-5 built the world upon the foundation of the puzzles or vice versa, it melds into a cohesive miracle that's greater than the sum of its undeniably fantastic parts. īut is Professor Layton a puzzler or an adventure game? It doesn't really matter, because visiting the Curious Village will be the best vacation you'll have in quite some time. Just don't expect the puzzles to meld into the story. It’s fun, it’s cute, and believe me: it’ll work your brain more than any “brain-training” game might say it can. I don't have much of an opinion on it so make of it as you will.Buy this game. I suppose that's one way to do a Layton stage.Ġ57 Ring Fit Trainer (Ring Fit Adventures) I'm not quite sure on how the transition would work though, whether its like other traveling stages like Delfino Plaza, or you just seamlessly get transitioned to them like Castle Siege or how screen transitions work in the 3DS Layton games. It would be much akin to how the exploration works in the Layton series, but as a Smash stage. In each area you can find a different set of Layton characters hanging around in the background, or perhaps maybe even find some hint coins whenever you interact with the terrain. How it could be incorporated into Smash is perhaps have a set of arrows appear that you can attack (or have the shoe icon show up somewhere first beforehand) and then be able to transport to a different area of the town (if multiple arrows are hit at once, then the stage picks randomly to where to go). I suppose it doesn't really matter too much on what stage it is, whether its St Mystere or London etc.īut how about having Layton's stage work kind of like how you can explore the overworld in the original DS games? As in tapping Layton's shoe and having some arrows show up to where you can head to next. So here's this one stage idea that kind of popped out after playing the Spiral Mountain stage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |